So I’ve recently been working on a autotiler
In order to document the controls I wanted a way to make such things… so I made that too.
(be sure you read that code before use so you don’t get started expecting features that aren’t there, like saving)
So todo list for autotiler:
- handling probabilistic tiles
- finalising list of keys autotiler and rule editor use(to make infographics)
- different update modes?
- viewing “input” directly?
- hot reloading of rules
- large drawing tip, like maybe 5x5
I’m feeling kinda overwhelmed with designing a tool that I feel I need to finish my game, but also that that game also been a whole thing.
idk I’ll probably get back to this in a week, and would love someone else making a pass.